Hello, i want to build an app for the microsoft hololens which represents virtual spiders moving in a real room to the hololens user. My app now can represent spiders which are moving to the camera and it works on the hololens but my problem now is to integrate the spatial mapping so the spider moves on the real floor not in the air. I have watched all Microsoft Holo Academy Videos and Holotoolkit but they only works with prescribed code so i don’t find the answer yet.
You can use the spatial mapping components (Renderer and Collider) to achieve this. I would try use those components then have a script on the spiders that find the closet spatial mapping and try stick on it, or possibly a rigid body so that they have gravity and fall to the floor.
Thank you for the answer, i will test the spatial mapping components.
I intend to make the spiders to a rigid body so that they have gravity and fall to the floor