I compiled all necessary libraries under netstandart2.0 and get the following error: “PlatformNotSupportedException: System.Reflection.Emit error which is not supported on this platform”.
All right, I got it. I see. You can use Orleans.Http on the server.
Then use WebSocket or HttpClient in Unity’s client to connect to the server. Send the http command to use Orleans, here is my test example
example require .net 5