Hello
I have a problem. Few day ago, I start unity and this error appear on console:
Microsoft (R) Visual C# Compiler version 2.9.1.65535 (9d34608e)
Copyright (C) Microsoft Corporation. All rights reserved.
error CS1704: An assembly with the same simple name 'Editor' has already been imported. Try removing one of the references (e.g. 'D:\unity_project\jeux\blabla\Library\ScriptAssemblies\Editor.dll') or sign them to enable side-by-side.
Assets\Standard Assets\Utility\ForcedReset.cs(6,27): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
Assets\Standard Assets\Utility\SimpleActivatorMenu.cs(10,16): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.'
Iāve delete āLibraryā folder and rebuild my project but the problem still appear.
I fixed my issues with this by closing and restarting Unity. Nothing about the error seemed like a real error, and it may indeed be different than those reported above, but I wanted to mention what I did in case it helps.
The error I got listed only the compiler version and Microsoft copyright notice lines, I couldnāt clear it at all, and I didnāt recognize any relevant information in the Editor logs. I got the error today after updating the mono-devel and related packages on my installation of Fedora 30, using Unity 2019.1.7f1.
Iāve gotten a few odd errors like this after updating that supporting software. They donāt say much and donāt budge until I restart Unity, after which they disappear. Iām thinking I wonāt see them anymore after I do a fresh restart of the whole system later tonight.
Hi, in my experience, this error apears when i downloaded the Monetization 3.0 pack. My āpackage managerā tab in Window->Package Manager it was gone, and i realised that the problem was that i had two different package managing ads, so this cause assembly errors.
So I went to the Package folder of the project, inside i found the āmanifest.jsonā file.
I got inside the file and deleted the line:
ācom.unity.adsā: ā2.3.1ā,
Iām getting the similar issues (and have for each upgrade of Unity for the past year or so). Note: Iāve been using Unity since 2009 and these issues are orders of magnitude worse than anything prior added together!
I tried to run a new project using 2019.3.6 and .7 and kept getting these errors. I uninstalled all versions re-installed, made empty projects, template-drive ones, etc, all with the same result. Searching on the internet, submitting bug reports to you - nothing works.
Is this an issue with everyone or what? Itās terrible!
---------- Typical Error ---------------- Microsoft (R) Visual C# Compiler version 2.9.1.65535 (9d34608e)
Copyright (C) Microsoft Corporation. All rights reserved.
error CS0009: Metadata file ā/Applications/Unity/2019.3.7f1/Unity.app/Contents/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dllā could not be opened ā Read out of bounds.
For me , in Windows, there was no description for error and deleting library folder, and restarting windows didnāt work
based on āFlorian Lavorelā answer at this topic: Unity 2019.3.0a7: Microsoft Visual C# Compiler Errors - Stack Overflow I deleted this registry key and done! problem was fixed:
Yeah, I agree. For me the complaint is very very rare. Iāve been using Unity for the past 2 years and until now, I have had that issue for 2 or 3 times only. So in that case itās okay if I simply restart my editor. But if itās a persistent error you are constantly having, then you need to find some fix to it.
just edit any of your code or the script that is showing in the console (for example by adding comments or deleting comments like that),then the scripts will get reloaded ā¦and error will get cleared
I have the same problem. I tried to reinstall, update and all tipps of this discusion, but nothing worked. It is on every project and also on new created projects on every version. I really want to work on my project. I hope itās not gone forever. Please help. Thanks -Purpurax