Mid-game scripting Dynamic object model (376235)

Could somebody please help me with the following two questions:
1- Am I correct in my understanding that the scripting provided does not allow on-the-fly mid-game scripting.
2- Does the engine support dynamic class creation (i.e. dynamic object model)?

Dynamic object model: ?stores the object model for itself in a way that can be modified dynamically. This means it will have classes like “Class”, “Attribute”, and “Association”.?
http://st-www.cs.uiuc.edu/users/johnson/DOM.html

Thanks

You’re right in that there’s no eval function. What you can do of course is that you can instantiate objects and build content procedurally as much as you want.

What exactly are you trying to achieve?

d.