Midi Plugin

Hi,

We may be looking at doing a rhythem based game, working along side a quite well established band that focus on digital/ techno stuff.

Essentially were looking at a guitar hero type setup and using a Midi File to trigger the correct “Tapping” setup (ie with one note representing the first “string”, one note representing the 2nd “String”, 3rd for 3rd string, and 4th for 4th string…) This Midi file will NOT have the actual music tracks audio in, it will just be using the notes to keep the timing correct.

What were trying to look into is how we go about importing this Midi file and storing the Midi’s notes into a multi-dimentional array for use in the game.

Anyone got any ideas about how this can be done, we’ve been looking into the Midi plugin a bit however it appears to be more for accepting input from a MIDI device, as opposed to allowing us to access the data/ note and timing data within a MIDI file?

Cheers,
Adam

PS: If anyone has already implemented this form of system and is willing to liscence what they already have to us then PM me with the cost and we can discuss it :)!

Hello!

Checkout IndieRiffs from the UA 2008, contact www.c2estudio.com (they are the developers), so they might help you out :slight_smile:

Cheers!

Hi.
Did you get anywhere with this?

I have a requirement to do the same, though I guess I should wait for V3 with upgraded FMOD and tracker support to see if that will do the job.

Also, has anyone ever got a midi input plugin working on windows? I have the example midi plugin working on Mac, but need a xplatform solution for generic midi input.

ty!