Migrate from Windows to Mac - Missing Action Error when Building for iOS

I tried to copy the Unity project from Windows to Mac.
Setup all plugins (PlayFab, Firebase etc.).
When building for Android it works fine. But when I tried to build it for iOS, it logs several error:

LoadingFSM: FSM: Show: MissingAction: Could Not Create Action: XXXXXX (Maybe the script was removed?)

On the log detail it list down a number of log error such as:

HutongGames.PlayMaker.ActionReport:LogError(PlayMakerFSM, FsmState, FsmStateAction, Int32, String, String) (at c:/Users/Path/To/Unity/Playmaker/Project/Classes/Path/ActionScript.cs:XX)


I even tried to Safely Replace An Old Playmaker Installation With The Latest Version, and restart several time but nothing seems to fix the issue.

Hope anybody have an idea how to fix this?

I am having the same issue right now. Was this problem solved?