Let’s say I have a strategy game with a simple terrain I’ve created in a modler. The player can move around the camera and he can select units. Now I want to implement that the player is able to “build” his own castle or something by placing “blocks”. I can’t use the normal cubes or a model cause i think if the player uses many cubes it will lag(or minimize the framerate). Have someone an idea or knows a script/sample that does somethink like this? Thank’s for your answers…
Look here for a similar question.
Hope that helps, Klep
@Kelptomanatic Thank you for the answer but somethink like this I already found…if the player builds very big things with many blocks it will lag or the game will probebly crash… Sorry for my bad english ForceStudios