Mini Project: Oh my Brick!

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Hi all,

In the last month I’ve started to learn some unity3d, after some testing on the various aspects of the engine, I finally got some ideas to put together.

The project it’s absolutely not something new, but so I can do some experience without losing time and “reinvent the wheel”.

So far the game implements:

  • Paddle movement
  • Ball physics
  • Brick grid auto generation
  • Brick resistance randomly generated
  • Power up (3)

The brick grid is a 12*10 grid, and every level it’s generated by a method; The number of brick generated depends on the level.

TODO:

  • More sounds
  • ?

The current work can be previewed here: http://psoftware.ch/bricks/

Feedbacks are welcome :slight_smile:

goolin

UPDATE:
I implemented a base for the powerups, for now they are:

  • Additional ball
  • Game speed x1.5
  • Paddle width x1.5

The demo link is always the same: http://psoftware.ch/bricks/

ps: first post updated