Minigame 'spawn'

That’s all it is, just vector math: add the position you want in.

If I am at myPosition and I want to randomly pick around me in a radius meter circle, the expression would be:

Vector3 randomSpotNearby = myPosition + Random.insideUnitCircle * radius;

BTW, you misspelled Random.InsideUnitCircle… the first i must be lowercase.

The editor SHOULD be fixing that for you. If not, read this:

This may help you with intellisense and possibly other Visual Studio integration problems:

Sometimes the fix is as simple as doing Assets → Open C# Project from Unity. Other times it requires more.

Other times it requires you also nuke the userprefs and .vsconfig and other crufty low-value high-hassle files that Visual Studio tends to slowly damage over time, then try the above trick.

Barring all that, move on to other ideas:

https://discussions.unity.com/t/778503

Also, try update the VSCode package inside of Unity: Window → Package Manager → Search for Visual Studio Code Editor → Press the Update button

Also, this: https://discussions.unity.com/t/805330/7