MiniMap Border!

Hi everyone, I am doing a FPS game in that I need a minimap. I did a minimap by using a camera and changing the item’s layer and Render Texture And Raw Image. I right a code for camera follow the player and rotate with the player. I show the
enemies as a dot in the minimap. Now I want to make the enemies dot to stick (clamp) the border of the minimap when the enemy is outside the range of the camera. I am slightly new to unity and c# so please help me!!! Thanks in advance! :slight_smile:

friend you only need a different texture in a secondary camera, a Raw image and other things
this video below explains you better

I hope I’ve helped

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