I’m looking for some good resources on implementing Minimax AI into games, but the only ones i’m getting are for tic-tac-toe, which is far from what i’m looking for. Does anyone have any tutorials or anything of the sort to help me get on track?
The Minimax algorithm is designed for a very specific range of games and platformers are none of them. If you want AI for a platformer game, you’ll to take an other approach.
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What would be the best course of action? I’m not allowed to use search algorithms or FSMs for this project.