MiniZ — A top-down 3D infinite zombie shooter!

Hey people, I’m new here, and I’d like to start off by saying that I hadn’t used Unity extensively until 3 days ago, and that this is still a WIP/Prototype game.

Some screenshots:


1118097--42154--$MiniZ-SS2.png

It’s currently in a pretty playable state, once you get passed the weird controls, so I uploaded it to my website for you to play!

Play MiniZ @ mktwo.net

Controls are as follows:
WASD moves you in an absolute way, so W is always up, S is always down, etc.
Mouse to aim, click to shoot!

Have fun!

ADDED BONUS:
Christmas theme on Dec 25th!

Edit: Decided on the alternative controls and replaced Zombie AI with UnitySteer!

The game is cool how ever it is really hard to play. I dont know if it is a bug but the guy will sometime spin like 50 times randomly. :] still seems fun.

Yeah, true, that’s because the player character always walks towards the mouse position, so not moving your mouse will do that haha :stuck_out_tongue:

Thanks though!

I find it amusing how every zombie game has a Z in the title now.

I’ve never been good at coming up with names, and it’s the fact that every zombie game has it that makes it descriptive as well haha :smile:

I’ve added a couple of platforms and such to the level, and zombies will sort-of try to jump towards you if you’re on a different level than they are!
Enjoy, and please do give some feedback!

the controls are perfectly fine if you ask me, i use them too in my top-down shooter.
-in my game I called your first mode “regular” = movement relative to the avatar
-and the second mode “arcade” = movement relative to camera viewport

there isn’t really anything else that is better than those 2 when you have mouse aiming. I also got a lot of feedback about the movement controls but no one has ever shown me a better solution.

anyway, it takes only 10 minutes to getting used to that and than its absolutely enjoyable but… ain’t nobody got time for that :smile:

Yeah I hear that!

I hated the ‘regular’ controls the first time I played it too, but 5 minutes later, it wasn’t really a problem for me, which is why I currently have both control-types online, so others that don’t have time/patience/willpower to adapt can still play :slight_smile:

Update!

Christmas theme is now active, and I’ve replaced the zombie AI with UnitySteer.
I’ve also decided on the controls being absolute instead of relative!

Enjoy, and have a great christmas!

Added Bonus:
Zombies are quite a bit faster, if you let them!