At the moment, the MinMaxSlider element only supports binding to Vector2 properties.
Field type UnityEngine.UIElements.MinMaxSlider is not compatible with Vector2Int property “MyVector2IntProperty”
For our team to migrate all of our existing custom editor/drawers to UI Toolkit, we would need MinMaxSlider to support Vector2Int OR for there to be a MinMaxSliderInt.
We thought about using “Vector2 + rounding” instead, but this deteriorates our code elsewhere.

