Hey Guys
I want to be able to setup my physics object to act like the video below.
Currently I’m able to push my tree forward and off the edge, however when it tips it falls at the correct angle, but after hitting the floor it simply bounces back up slowly, like those childrens toys that always reorient themselves correctly.
I’ve used a script to set my objects center of mass to the bottom of the object too.
I know its possible to set my rigid body to sleepwhen it hits a particular position, however this is something I’d be using quite often for various puzzles.
The game has no bounce set at all,so I’m at my wits end trying to work out quite why it bounces and reorients itself, anyone else had a similar issue and managed to resolveit?
Thanks guys