Hi,
This is my first post on this forum. I don’t think the small issue I am going to raise has been discussed, but please correct me if I’m wrong.
I’m currently teaching Unity 3d in college, so I have to constantly manage the opening / closing of countless students projects. The Unity Hub interface is not very efficient for this kind of tasks, but that’s not the point I want to discuss for now.
Opening and closing a lot a projects, I came to realise how bad is the ergonomics of the Projet view in the Hub. The clickable (hidden) clickable areas are not consistent (see the provided image).
The most frustrating to me, as it happens a lot, is that it’s really easy to miss the “3 little dots” button on the right when I want to clic to acces the menu to remove a project from the list, and thus… starting the project I want to remove…
I now it’s a minor thing, but It is frustratingly confusing and time consuming for no reason. And I’m sure it’s really easy to fix for the developpers of the Hub.
Please fix!