After enabling mipmap streaming in the build, artifacts appear on the device. Sometimes when loading mipmap either wrong texture or magenta may be loaded.
It look like this. Next frame normal texture is loaded.
Sometime it’s magenta, but on next frame all good
It’s a floating problem, it’s on and off. It is played only in Build.
Repeated on Samsung galaxy A34, Samsung A12, Samsung M31, Realme 9 Pro+



