Mirror animation - mirror curve?

Hi all,

I have a strafe left animation for a 3D character which I mirror to get a correct strafe right animation. I also have a curve defined for the animation that tracks the leg position. The curve does not get reversed when I mirror the animation, so the animation is reporting that the left leg is up when the right leg is and vice versa.

Any easy solution?

Thanks

Hello @JMab Im also looking for that kind of feature.
It would be pretty neat if we had some rules to follow to hook into animation clip mirror feature. ie : Custom curve prefixed with __Left__ would be automatically converted to __Right__ when mirroring.

At the moment, my workaround is an editor script that duplicates a clip and inverts those curves. Leading to lot of clips, messy animator, and out of sync clips.

If you had some insight to share, it would be great.
Thx