Mirror: Can't connect to Oculus Quest 2 (Android) Host - Instant Disconnect

Hey community,
I’m using Mirror for local Network coop VR-iPad Game.
I have a problem to join with my iOS client to my Oculus Host (Server).
When I try to connect, I’m getting an instant disconnect. Same with the Editor (as Client).
The Client on the Quest itself is connected and running.

I don’t have any logs for an new connection and disconnect on the Quest. It seems like the Quest ist refusing the connection.

When I start the host with the editor and join with my iOS device, everything works fine.

I’m using the standard Telepathy Transport on Unity 2020.2.1f1 with no authentication.


Fixed This by updating the Mirror version to the latest.

Thx to the Mirror Discord!