Mirror library can be used for networking UWP application?

I wanted to make a multiplayer application for Hololens. Mirror library can be used for networking UWP application?

https://forum.unity.com/forums/multiplayer.26/
https://mirror-networking.gitbook.io/docs/
https://discord.gg/N9QVxbM
https://discussions.unity.com/t/636221

If you have to ask if a networking library can be used to make a networked game you probably aren’t ready yet. :stuck_out_tongue:

Well JibinJoy wants to know if Mirror works with a UWP project.
I cannot not find a list of the supported plattforms within the mirror docs.
Then again there is no reason for it to not support UWP / Hololens.