Mirrored window for displaying to audience

Hello,
I am trying to figure out how to create a separate window showing only one camera with no barrel distortion for the sake of displaying a demo to an audience at the same time as someone is using the VR version. It appears that the OVR Mirror mod/plugin is no longer functioning in Unity5. Has anyone had any success doing this type of thing? Any assistance would be greatly appreciated :slight_smile:

Thanks!

Try Oculus SDK v0.6.0.1. In this version it’s done automatically in Unity with VR Support turned on

Hmm…Im not certain how to do this. Can you provide any more details? Thanks