I am trying to develop a UI system that overlays my virtual world. My headset is Meta Quest Pro. To test, I added a UI image element on a Canvas onto the center of the Game screen. The Canvas is set to “Screen Space - Overlay.”
When I test my system in my headset, the UI image only shows up in my right eye. For example, when I close my left eye, the UI element shows up exactly in the middle of my right eye. When I close my right eye, the UI element is gone. Everything else in the VR space aligns perfect and normal. When both eyes are open, the UI element is blurry as the two eye screens are not properly converging.
Does anyone have any fixes for this? How do I ensure the eyes properly align? Thanks in advance!!
What my left eye sees:
What my right eye sees:
These are my canvas Inspector settings: