Missing a Leap Motion Hand prefab in Build

Hi !
I’m currently trying to build a a Looking Glass application which uses a Leap Motion to interact with displayed objects. Everything works correctly when I run it in “Play” mode but when I try to run a build version I got a weird behavior without any error message : my left hand is detected, i see its shadow on my items but the mesh is not visible. I don’t have any problem with the right hand though.

Has anyone ever encountered this problem before ?

Hi,

I was having the same issue and changing the material of the hand solved it. I even reverted the material back to the original one and made a new build and it still worked.

No idea on the why, though!,Hi,

I was having the same issue and changing the material and then revert it to the original material again, solved the issue.