Everywhere I look, I find references to menu options such as “Window → Asset Management → Addressables → Build Player Content” and “Window → Asset Management → Addressables → Profiler”
Neither of these menu items exist on Unity MacOS versions 2019.2.10f1 nor 2019.3.0b12.
What gives? Where are they?
Also, the Event Viewer on MacOS is pretty much unusable. There’s no easy way to see events without manually scrubbing back through time and trying to find a tiny window (frame) in which the events occurred.
Also there aren’t any reference count to addressables anywhere in the Event Viewer or the (missing?) Profiler.
We have someone currently working on updating the docs. We’ve recently had a fairly significant UI change and docs may not be updated or the link in Package Manager may not be pointing to the most up to date docs.
Build Player Content is now Build → New Build → Default Build Script and Profiler is now Tools → Event Viewer. These are options from the Addressables groups window which can be opened with Window → Asset Management → Addressables → Groups.
The Profiler is exactly the same as the Event Viewer. There are issues with the Event Viewer. If you’d like to file a bug for any of the things you’re seeing please feel free to do so and post the case number here.
Thank you David, I’ve been able to get going and have a working system now. I’ll look for issue with the Event Viewer in the bug base to see if others are having similar issues.