Missing animations in a UnityPackage

Hello,

Here is my problem:

In the last version of the ProtoPack I added a character into a scene (in fact several characters, but let’s say one). I attached 20 animations to the character, a script, a character controler and an audio source. Scene saved, everything works fine.
Then I exported the ProtoPack into a Unitypackage, create a blank Unity project and import the UnityPackage into it.
8 animations are missing in the character. The animations files are in their folder and they works, but they were replaced by a “Missing (Animation Clip)” label in the character instance in the scene.

I re-created the character several times in the original project, and every time the same 8 animations are missing after the export/import.

I didn’t find any useful information in the forum.

Any idea?

Sounds like the UUID data that are exported are either wrong or that the import is messing it up by assuming some incorrect UUID and thus missing (or the project already had the animations in before the first import and would thus fail).

Thank you for the fast reply.

I don’t think exported UUID data are wrong because they are the same data used to export the webplayer here: Page Not Found
And I imported the UnityPackage in a blank project, to avoid any data conflict.

So the problem comes from the importation?

I just downloaded protopack 1.3 and also getting missing animation issues. has there been any fixes for this?

Arvz, you can fixe the problem if you add the 8 missing animations by hand.