I was successful in building my Unity app in iOS, however after upgrading to the latest Unity 4.5.4f1 and Xcode 5.1.1 it now gives me the following fatal errors. There appears to be a missing framework, any ideas what that is and where I can get it?
Undefined symbols for architecture armv7:
“_plg_isAborted”, referenced from:
RegisterMonoModules() in RegisterMonoModules.o
“_plg_getAbortCode”, referenced from:
RegisterMonoModules() in RegisterMonoModules.o
“_plg_Log”, referenced from:
RegisterMonoModules() in RegisterMonoModules.o
“_plg_EndRecordingSession”, referenced from:
RegisterMonoModules() in RegisterMonoModules.o
“_plg_CaptureFrameNative”, referenced from:
RegisterMonoModules() in RegisterMonoModules.o
“_plg_CaptureAndSendCameraFrame”, referenced from:
RegisterMonoModules() in RegisterMonoModules.o
“_plg_BeginRecordingSession”, referenced from:
RegisterMonoModules() in RegisterMonoModules.o
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Do you replace the project when building from the new version of Unity?
– unimechanicI have been told I should Build and Replace but I'm not given the option at any point, what do I need to do to replace it? Sorry, I'm not very experienced with Unity yet!
– rossdaht