I was using Unity 2018.1 and wanted to add dynamic SDF font asset introduced here:
The process is pretty straightforward, but I couldn’t find the option to create such assets after updating Unity to 2018.4 and Textmesh Pro to 1.4.1 (see screeshot)
I’d appreciate it if anyone could shed some light on this issue. Thank you!
Looks like you still have the older version of TextMesh Pro in your project.
You will need to remove the older version and migrate the project to using the new package manager version. Their is a top sticky post about the procedure for this process.