Maybe I am missing something, but isn’t the new navigation components supposed to be in the beta?
When I open the editor and look for the new components, they are not there. Any reasons why?
Maybe I am missing something, but isn’t the new navigation components supposed to be in the beta?
When I open the editor and look for the new components, they are not there. Any reasons why?
Me too, couldn’t find Navmesh Surface anywhere in the editor and neither in code.
Edit: Found it, it’s here on Github
We’re on RC1 now and it appears the navmesh stuff is still not merged into the 5.6 branch? Is the new navmesh stuff not going to be in 5.6? I’m confused.
Sorry for the confusion: the high-level components will stay on GitHub for version 5.6 at least. The low level API is available with 5.6.
This means the high level components are not a part of the Unity install. Unfortunately this doesn’t help users discover the high level components - on the other hand it allows us to iterate/share/open-source the code for it.
At some point in the future - with a package manager, these components will be easier to obtain, maintain and update - but we’re not there yet
Okay, thanks for the clarification! Perhaps you folks should consider updating the roadmap? It says the new components are on track for 5.6. That’s what was confusing me.
Not a fan of this. I like the ease of use clicking the “Add Component” Button. Guess I won’t be using it until its built-in because I don’t want to clutter my project folder with component scripts.
I agree with djweinbaum it should be taken off the roadmap unless its built-in.
Currently it’s the only way we can share the source with users. A solution is being worked on for packaging this nicely - not sure when it’s ready.