I was modifying one of the C# code examples ( the catch the egg one ). I added some objects to the scene. They appear in the game preview fine ( pressing the play button ). But when I do a build to an .exe they are missing. It gives me a cannot instantiate error saying the prefab is NULL.
This works fine in the preview but ont in the build.
I have checked:
That the objects are listed on the public vars on the script. They are also listed on the instanced game objects script in the hierarchy.
Any ideas?