I have a basic scene with a 2D Rigidbody sprite and a controller script.
When I run my scene, I get the titled error, which makes one think the object is not assigned to the script in the inspector; however, it IS in fact assigned and there is nothing else that it should be assigned to.
What would cause such a basic scene to throw this message incorrectly? I have tried reassigning the object, I have deleted the script and recreated it and then reassigned it. No matter what I’ve done, it still throws the message.
This error wasn’t showing up previously, and things worked as expected, but I can’t think of what might have changed to give me this problem.