Is there a way, for us to enable or implement the Miscellaneous Draw Modes that seem to be missing from the Scene view, at least with Unity Editor 2019.41f1 and URP 7.3.1? Are these modes coming back, or already back in 2020?
Specifically, I want to use the Mipmaps view right now, which Aras documented a while ago: A way to visualize mip levels · Aras' website
It looks like the workaround is to temporarily select None for the pipeline asset in the active quality setting, set the desired Draw Mode in the Scene view, and then reset the pipeline asset in the quality setting… but I can’t ask artists to do this, so I’d want to have the Draw Mode active with URP active.