Missing textures when using prefabs (created with Unity pc)

Hi,

I created some prefabs with Unity (not for iPhone). Now I try to use these prefabs in Unity for iPhone, but there is a problem with missing textures and materials.

I also tried to export the prefab as a package and to import it again in my iPhone Project. But nothing worked.

Do I have to set the game up completely from scratch in the iPhone project? That wouldn’t be nice :frowning:

i run into this problem somtimes just with different projects that might share assets - i would suggest bringing in the original maya/3ds file into your iphone project - make sure when its importing you see it bringing in the textures also