So I made a UI text that follows the headset moving around when I test it on my computer in Play mode while the Oculus Quest 2 Headset running on Play mode.
Now that I Switch it to Android to build and run it on the headset, the UI text is no loner there and I get this caution message:
Symmetric Projection is only supported on Quest 2 and Quest Pro with Vulkan and Multiview.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Was I doin something wrong when building on to the headset?