MissingMethodException

For some reason i get this:

MissingMethodException: Method not found: 'UnityEngine.Input.getAxis'.
Boo.Lang.Runtime.DynamicDispatching.MethodDispatcherFactory.ProduceExtensionDispatcher ()
Boo.Lang.Runtime.DynamicDispatching.MethodDispatcherFactory.Create ()
Boo.Lang.Runtime.RuntimeServices.DoCreateMethodDispatcher (System.Object target, System.Type targetType, System.String name, System.Object[] args)
Boo.Lang.Runtime.RuntimeServices.CreateMethodDispatcher (System.Object target, System.String name, System.Object[] args)
Boo.Lang.Runtime.RuntimeServices+<Invoke>c__AnonStorey12.<>m__6 ()
Boo.Lang.Runtime.DynamicDispatching.DispatcherCache.Get (Boo.Lang.Runtime.DynamicDispatching.DispatcherKey key, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory)
Boo.Lang.Runtime.RuntimeServices.GetDispatcher (System.Object target, System.String cacheKeyName, System.Type[] cacheKeyTypes, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory)
Boo.Lang.Runtime.RuntimeServices.GetDispatcher (System.Object target, System.Object[] args, System.String cacheKeyName, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory)
Boo.Lang.Runtime.RuntimeServices.Invoke (System.Object target, System.String name, System.Object[] args)
jsCharacter.FixedUpdate () (at Assets/jsCharacter.js:20)

It inside of a FixedUpdate() because I am using RigidBodies. Why is this happening?

We really need to see some code for some thing like this, can you post?

How do you know its because you have a Rigidbody, does it give the same error when you don’t?

It looks like you’re trying to use

Input.GetAxis ();

but you forgot to capitalize the ‘g’ and got

Input.getAxis ();

The error told you everything you need, specifically this line:

Wow. I feel really stupid now. Thanks Dman. I must have coded for too long xD