Mission Trigger in FREE-Roam world

Hi
How do u make a mission trigger that when the player walkes in a arrow pointing to the ground a mission load,
like in GTA 4.

All help is welcome !

Use the OnTriggerEnter function in combination with Application.LoadLevelAdditive or whatever it is that makes your missions go.

I’ve just implemented an arrow that points to a set location - It is just a primative with an arrow texture on it, as a child of the camera ( so it stays in one place ) … I just use transform.LookAt ( location where I want it pointing ) stuck in the FixedUpdate() of it. Nice and simple and does the job well :slight_smile: