I know alot of platformers made these days are really completely 3d models. With a 2d camera and no movement on the Z axis.
I have created a 2d sprite platformers with little png’s and no models and an orthogonal camera. I want to give the background some depth. I am wondering if I can use 3d models in the background for example I have a factory scene and I want to put a few 3d pipe and steam models in the background to give it some perspective. Is this a good idea? How to I get a cool depth background like in boy and his blob?