sry my english
Picture A
Cap
Shirt
Sleeve
cap/shirt/sleeve can change
i want to mix texture cap/shirt/sleeve to Picture A in runtime
put mixed picture A to jockey object.
how to do it ??
sry my english
Picture A
Cap
Shirt
Sleeve
cap/shirt/sleeve can change
i want to mix texture cap/shirt/sleeve to Picture A in runtime
put mixed picture A to jockey object.
how to do it ??
make id’s in 3ds max, and place a new material containing only 1 texture (or smt like that) for each oft he changeable component (cap, sleeve, shirt), then change renderer.material.mainTexture = texture with whatever you like/want. I think this should work. but i am not an artist so i might be wrong.
can i write script statement run-time change it ??
Here’s how you can do that:
yes, but its touchy. You need to do it like this:
// get array
Material[] myMaterials = renderer.sharedMaterials;
// set in or replace each material you need ( it will be in material id's )
myMaterials[0] = shirt3;
myMaterials[2] = shirt4;
// set back the edited list to the renderer.
renderer.sharedMaterials = myMaterials;
if your using js i think the only difference would be
var myMaterials : Material[ ] = renderer.sharedMaterials;
btw great art!
Thx i will try