I want that the cell in the A node have the color of the B node (uv from cell’s center)
Have you an idea on how to retrieve the center of the voronoi’s cell for the entire cell ?
Hello @Racines
thx for your post it’s exactly what I want to test.
I’ve got just one pobs, nothings hapen when I select "Show generated code"on my Voronoi Node.
My project is HDRP with the 2020.1.5f1 unity version
thx for your reply
Really thank for your kindness
It doesn’t work on my Unity 2019.3.4, but I’m on a macbook, maybe that’s the problem ?
For your file, I can read it on visual studio, but I don’t know how I can import it on my project or where ? I try to package it, to drag and drop on my scene …
Like you, I try to recover the color behind the central point of the vorodoi to apply it to its same cell.
I’m a designer and I’m playing with Shader ans VFX to creat emotional experiences.
I uninstalled visual studio code to visual studio for mac. on Package manager the same.
But it still doesn’t work
Thanx for your answers and your time, I will continue to explore the possibilities and keep you posted