Mixamo animation drag back on Nav Mesh.

I’m using a Mixamo animation (and it is a really good animation). But when I apply to the NavMesh Agent, it does get out of synch because the NavMesh Agent has its own x speed but the Mixamo ainimation does translates on the x vector, so I have this bug when you have the animation always going back to the navmesh agent.

When I tryied to edit the animation, it says it is a read-only. But when I try to create a copy, I can’t take it out of the .fbx because I use Linux.

Any help?

I might be incorrect but I think you can go back into mixamo and export that animation exactly the same without root motion.
Won’t that fix the issue?