I have a question about rigging, actually I bought this model and I am trying to apply it in unity with mixamo animations.
But the problem is that, the model I am using has 4 bones for arms and legs but the normal unity humanoid bones have 2 bones for each usually, so it works kinda weird(maybe there’s other cause for this?)
if I do animation retargeting. any proper way for this problem maybe?
My guess was to find some addon for that but haven’t found one yet.
Like in the Image 1 there are 2 bones for thigh and shin (bn_thigh01.L, bn_thigh02.L) I would very appreciate if anyone has any idea. Thanks
