Mixamo Animations

I’m using Mixamo animations for my character. The animations are being played nicely but the only problem is that the animations contain the movement of the character so whenever the animation is finished the character is redirected to the original position( it kinda teleport to the original position).

So how to restrict the motion in animations so that my coordinates won’t be messed up ?

By disabling root motion on the animator and/or tweaking the root motion settings on the imported fbx in unity’s inspector.

Mixamo download pipeline also has the checkbox option to make some animations “stationary” before you download them. Can’t remember if it was when downloading or when adding to your library