Im using the bodyguard asset bodyguard.
When i try to change the avatar definition of the mixamo animation to the bodyguard avatar i get this error:
Transform hierarchy does not match:
Transform 'Hips' for human bone 'Hips' not found
Bodyguard:
-Hands
-Head
-Shoes
-Torso
-Pants
-Root
----Hips
I believe that the problem is that “Hips” is inside “Root”.
But I cant change the mesh that comes within the asset. Anyway i can change it?
Thank You.