"Mixed" and "Nonbehavioral"

Hello!

For:
MetaData metaData = new MetaData(“privacy”);
metaData.Set(“mode”, “mixed”);
Advertisement.SetMetaData(metaData);

MetaData userMetaData = new MetaData(“user”);
userMetaData.Set(“nonbehavioral”, “true”);
Advertisement.SetMetaData(userMetaData);

If the flag “mixed” is set to true, then before the start of the game need to make a menu of age selection? To determine whether a child or an adult is playing? And after set the value for “nonbehavioral” to “true” or “false”. I understand everything correctly?

Thanks in advance

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I’m also interested in the answer to this question.

Unity Team response…

Hi,
Thank you for contacting support.

This is correct You will need to show an age selection screen.

Would this mean we prompt the user if they are or are not below / above 18 then depending on their answer we set the nonbehavioral to true or false? Not sure if support gave you any additional info.

That’s exactly right. But you can ask the Unity Team. Now it’s your turn to ask :slight_smile:

Where is the correct place to put this code? just after initialization?