Hello,
I’m currently sturggeling to load assets/content at runtime, I’ve read that best practice is to use assetbundles, thats all working on Windows platform until you want to include scripts. I’ve done some research on this topic and I’ve found out that in UWP you have to use Optional packages that are kind of DLC system in UWP.
Does anyone have any experience in loading content with Optional packages? Or is any other approach better for this case?
I’m eager to learn, so I’m not looking for anyone to do the work for me. I would really appreciate some kind of direction/resources on this topic.
Thank you for reading and giving thought to it.
Regards.