Mixer exposed parameter changes its source when I'm in the playmode.

Hey!
Unity 2020.3.15f2
I have 2 mixer groups: Master (without Send) and SFX (with Send)
I expose the Send parameter of the SFX group

But when I press playmode it changes the source to master without any code (there is not even a send on Master!). And ofc it doesn’t work from now.

Why is that?

That is strange indeed… could you provide more details on how you setup your mixer? Screenshots, etc…

Hey! Sorry for the long responce
This is my setup, if you need more details, please reply me.
As you can see there is no fx on master except compressor
And “SFXCaveReverbSend” parameter is “of master” (this is sshot after i hit playmode)

Hi!
I apologize for the delayed answer too, I was in vacation… From the screenshot I see nothing wrong. Did you find a workaround? Otherwise I think submitting a bug report will be the way forward.

Hi, no, i didn’t
Where i can submit one?

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