Is mixing of MARS and AR Foundation components supported?
I am trying to work out how I should configure environment probes within a MARS scene.
If I add a AR Environment Probe Manager Unity also adds an AR Session (as it is a dependency).
Will this work alongside the MARS session which is already present?
MARS 1.1.1
MARS AR Foundation Providers 1.1.2
AR Foundation 3.1.6
regards
Adam