I’d like to know if this is possible to do in Unity 3d…
I am working on a fighting game that is similar to Mortal Kombat and Tekken. (players move side to side on a 2D plane within a 3D field)
I am bouncing between doing this in Unity, and doing this in UDK. I need to first get to a point where I can get the camera setup correctly on the scene to be a locked camera that views both players on the screen at the same time, zooming out when they are further apart, and zooming in when they are closer.
Any help??