Hi
Does anyone know, if a player reconnects with MLAPI, after having been disconnected (maybe by a bad internet connection), does he get the same clientId or a different one?
Many thanks
Hi
Does anyone know, if a player reconnects with MLAPI, after having been disconnected (maybe by a bad internet connection), does he get the same clientId or a different one?
Many thanks
Currently a reconnecting player will get a different id. In our Boss Room sample we are using a global unique ID to keep track of each player in case they reconnect, you can checkout our implementation for how to do that.