Hi All,
Please excuse my ignorance/stupidity, but I am struggling with the integration of MMedia SDK into my Unity developed Android game.
Adding sections to the manifest - no problems there, unpacked the APK and adjusted accordingly - its “the rest” that trips me up.
I have to add some imports - from when I dabbled in Eclipse for Android development I recall adding these to the Activity - which I imagine is the same as a Class in Unity…do I add these imports to a new script in my Unity scene?
Again, initialising the SDK in my OnCreate() function - this I remember placing in “MainActivity” - does this hold the same function in Uninty for which I merely add to my main game control script?
Thanks for all your help.