MMedia integration

Hi All,

Please excuse my ignorance/stupidity, but I am struggling with the integration of MMedia SDK into my Unity developed Android game.

Adding sections to the manifest - no problems there, unpacked the APK and adjusted accordingly - its “the rest” that trips me up.

I have to add some imports - from when I dabbled in Eclipse for Android development I recall adding these to the Activity - which I imagine is the same as a Class in Unity…do I add these imports to a new script in my Unity scene?

Again, initialising the SDK in my OnCreate() function - this I remember placing in “MainActivity” - does this hold the same function in Uninty for which I merely add to my main game control script?

Thanks for all your help.

why dont you use their raw API ? you can simply GET request the image to show and the URL to call when the user clicks that ad. that way it is simple and platform independant. i am planning to implement this