Well where do i start.
Right, me and a team are talking about building a MMO like Runescape, WoW, ect ect
We all have very good coding skills as well as modelling skills as well as the motivation to build such a big project.
Anyway to the point, the problem we have come across is in which order do we build the components needed?
Example - Server - Client - Game ect ect
if server is needed (I’m sure it is needed) what sort of server? i would rather build my own otherthan use smartfox.
But once the server is built would it need to be run of something else? or would you beable to open on decktop so people could connect to it?
Anyway i’ll make the questions simple.
- What is needed to build a MMO?
- in what order is best to build MMO components?
- If a sever is needed what sort of server?
- would the server need to be running on MY (owners) decktop for other people to connect?
- Would any part of a MMO require an online database to store information ect?
By the way, the game will be built using unity webplayer.
If you have anything else to add to this feel free and thank you in advance to any help
Dave x