Mmorpg

Hello. I was wondering what I would need to make an MMORPG with Unity. Sorry if anything I say sounds dumb because I’m new to Unity. Would I need SmartFoxServer to be able to play with my friend that lives in a different state or could that be done with Unity? Is Unity the only application I need? I’m not looking to make a huge MMORPG, I’m just looking to make one where I can connect with people that aren’t near me. I noticed Unity has some networking classes and a master server, so would those be enough to make the MMORPG or would I still need SmartFoxServer. I’m not really sure what the difference between SmartFoxServer and Unity’s networking classes and master server. Sorry if these are noobish questions. :confused:

Fusion 2 Introduction | Photon Engine Tutorials

read this and read everything else on this website and try everything out… then come back and ask again for a Multiplayer game, not an MMORPG!

Please.

You actually want a multiplayer/multi user experience not a MMO . The first M in MMO is for Massively and you don’t want massive amount of players.
For simple experiences the built in unity networking and master server is enough.
If you need additional features like login and game saves then a database or a service like roarengine can be used.

For more complex and more serious stuff there are many middlewares available.

If you are new to unity i advice to start from something single player and small.